Adventures: Tales to Amaze
Nikola Tesla
14 2 ranged
ELECTRICAL OVERFLOW Start the game with 1 coil charged. At the end of your turn, charge 1 coil. At the start of your turn, if both coils are charged, deal 1 damage to each opposing fighter adjacent to Tesla and move them up to 1 space.
- Wins
- –
- Losses
- –
- Win rate
- –
Games from confirmed matches logged on Unmatched.games.
Deck (30 cards, 11 unique)
- ×2
- ×3
- ×3
- ×3
- ×3
- ×3
- ×3
- ×3
- ×3
- ×2
- ×2
