Battle of Legends, Volume Three
Blackbeard
PRIVATEER TURNED PIRATE Start the game with 1 doubloon in the treasury, you have the other 2. - At the start of your turn, you may pay 1 doubloon to gain 1 action. - When Blackbeard takes combat damage, pay 1 doubloon. BLACKBEARD'S DOUBLOONS Doubloons that Blackbeard doesn't have are kept in the Treasury. Blackbeard pays a doubloon to the Treasury when he takes combat damage. He may also pay a doubloon at the start of his turn to gain an extra action. The effects on many of Blackbeard's cards can be ignored by paying a ransom. Any opponent can pay the amount of doubloons shown at the end of an effect to ignore that effect. These doubloons are taken from the Treasury and given to Blackbeard.
- Seadog ×2: 1 health, melee
- Wins
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- Losses
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- Win rate
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Games from confirmed matches logged on Unmatched.games.
Deck (30 cards, 12 unique)
- ×2
- ×3
- ×2
- ×3
- ×2
- ×3
- ×3
- ×3
- ×2
- ×2
- ×3
- ×2
